3D Box Shot Pro: Anisotropic Filtering
Anisotropic Filtering
There is an old expression “the devil is in the details”. At Jellypie Software we take quality control very seriously and always strive to insure that our real time rendering engine is the best in the business.
We've just added a new feature to 3D Box Shot Pro called Anisotropic Filtering. We will not bore you with the technical details (after all, you can look it up on the Wikipedia if you are really interested), but we will show you difference it makes to image quality in the program.

Lets take a look at this image in a little more detail:

As you can see in the images, the upper half of the cube has Anisotropic Filtering applied. You can tell this easily because we've placed a label on it. However, if you look closely at the images to should be able to see a distinct difference in texture quality on the upper half of the cube.
This is because Anisotropic Filtering has been applied. 3D Box Shot Pro has a blistering fast real time rendering engine. Applying Anisotropic Filtering results in a small hit on the overall frame rate that the real time rendering engine runs at, but hopefully you'll agree that the difference in quality is worth it!
The lower half of the cube shows significantly more blurring on side face. It appears out of focus. In contrast the upper half of the cube has Anisotropic Filtering applied. In contrast the texture appears much sharper and in focus.
* The Wiki Page about Anisotropic Filtering is really worth a read just of the opening sentence which has to be one of the longest technical sentences that I've ever read. Try reading it without taking a breath!
